Part 1: Creating a combined STL model in Rhino
For the first part of this assignment, we need to modify the mesh of two STLs into one single printable STL. At first, I found a Question Block Switch Cartridge Case and a High-Res Super Mario on Thingiverse. I tried to clean up the Super Mario model, but eventually I could not make it become a proper printable mesh. Its poly count was too high, and if I brought it down, it lost a lot of the details and simply looked weird.
Therefore, I switched to use the Super Mario Mushroom 1up model. The goal is to combine this model with the lid of the Question Block box. First, I used the MeshRepair command to check the mesh.
And then I tried to see if Rhino can repait it. After running the command twice, here's what Rhino had come out.
I then tried to see if I can further reduce the mesh, although it was already simple enough. Recuding it by 10% made its eyes look a bit deformed, so I opted to not reduce the mesh. Finally, I used MeshBooleanUnion to join the mushroom and the lid into one closed mesh.
Importing this STL file into Cura to check if it can be properly printed:
Part 2: Prepping for lamps
This is the lamp base I'm gonna use. Instead of a hanging lamp, I'm planning to make a desk lamp with swappable lamp covers.
Here is a sketch of my idea. I plan to make an F1-theme lamp with the shape of a F1 circuit on one side of the lamp. The lamp cover is swappable for me to swap it based on what F1 track is having a race! With a circuit-shape hole on the cover, the lamp will cast a circuit-shape shadow on the wall. I plan to mill the base, and then 3D print the lamp cover.
Attachment
The .stl files and Rhino files can be found here.
Acknowledgements
Thank you to Jun-Chao the TA for recoding the helpful Rhino videos!